Mow Down · by CerebroCraft · Last updated: 12 August 2026
This policy explains how Mow Down handles information. The game has no accounts and no login. We do not ask for your name, email address, phone number, contacts, photos or precise location, and we never sell your data.
The game does show advertising and record anonymous gameplay statistics, and those services collect some information about your device. This policy sets out exactly what, and why.
None. We operate no servers of our own. Your progress — campaign level, unlocked skins and blade designs, scrap, upgrades, settings and your best scores — is stored only on your device. It never reaches us, and deleting the game deletes it.
The game shows two kinds of ads: optional rewarded ads you choose to watch to unlock a cosmetic item, and occasional full-screen interstitial ads between rounds. These are delivered by Unity LevelPlay (ironSource, a Unity Technologies company) and the advertising networks it mediates.
To serve and measure ads, these services may collect:
| Data | Purpose |
|---|---|
| Advertising identifier (Google Advertising ID on Android, IDFA on iOS) | Ad delivery, frequency capping and measurement |
| Device information (model, operating system version, language, screen size, network type) | Ad compatibility and formatting |
| Coarse location inferred from IP address (country or region level) | Regional ad targeting and legal compliance |
| Ad interaction events (impressions, clicks, completions) | Reporting and payment |
On iOS, personalised advertising uses the IDFA only if you grant permission through Apple’s App Tracking Transparency prompt. If you decline, the game still works and you will still see ads — they will simply be less relevant.
The game records anonymous gameplay events — which map was played, which difficulty, how long a round lasted, which tier was reached, where a run ended, and which screens were opened. These are used solely to balance the difficulty and decide what to build next. They contain no identifiers and cannot be linked to you or your device by us.
If you buy the premium unlock, the transaction is handled entirely by Apple or Google. We never see or store your payment details. We receive only a confirmation that a purchase completed, which is stored on your device so the items stay unlocked.
Advertising identifier. You can reset or limit it at any time in your device settings:
iOS: Settings → Privacy & Security → Tracking, and Settings → Privacy &
Security → Apple Advertising.
Android: Settings → Google → Ads, where you can delete or reset your advertising ID.
Limiting or deleting the identifier stops advertising from being personalised. You will still see ads.
Removing ads. The premium unlock removes the between-round interstitial ads entirely.
The game is not directed to children under 13 and we do not knowingly collect personal information from children under 13. If you believe a child has provided us with personal information, contact us and we will delete it.
Depending on where you live, you may have the right to access, correct or delete personal information held about you, and to object to or restrict its processing.
Because we hold no data ourselves, there is nothing for us to retrieve or delete on request. Requests about advertising data should be directed to the relevant advertising network, or to us and we will pass them on. Unity LevelPlay’s privacy policy is at developers.is.com.
We retain nothing. Data held by the advertising and analytics services is retained according to their own policies.
If this policy changes, the updated version will be posted at this address with a new date at the top.
Questions about this policy: burakgogcegoz@gmail.com
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